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30 lines (30 loc) · 1.53 KB
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "Game\Game.vcxproj", "{0E587B29-11BF-4A25-9B91-9CDE2916412A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|Win32 = Debug|Win32
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Debug|Any CPU.ActiveCfg = Debug|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Debug|Win32.ActiveCfg = Debug|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Debug|Win32.Build.0 = Debug|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Release|Any CPU.ActiveCfg = Release|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Release|Mixed Platforms.Build.0 = Release|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Release|Win32.ActiveCfg = Release|Win32
{0E587B29-11BF-4A25-9B91-9CDE2916412A}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal