Repository navigation
ways to reduce BVH memory for large collection of spheres... #572
timsandstrom
started this conversation in
Ideas
Replies: 1 comment
|
One trick to use is to let OSPRay share the sphere data with Embree, which means to have a layout With that I can render 2B spheres with using about 100GB of RAM, the BVH took about 48GB (depending a bit on the distribution of the spheres, but regardless of whether To further reduce the data we'd need to use compression / quantization, or revive the stale PKDtree module https://github.com/ingowald/ospray-module-pkd |
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
I'm trying to render many spheres, currently about ~2B.
I've set the 'compactMode' flag but am still running out of memory on a 192GB machine :)
Are there better flags or perhaps I can select a more thrifty BVH?
-Tim
All reactions