I am so sorry that I can't figure this out myself. No matter which smw rom I use (even if it is a verified clean ROMs) anytime I run the program, I just get the flowing errors. I am really sorry to bother with this, probably simple issue. I just feel stuck after trying everything I can think of.
2024-04-08T23:22:40.809797700-04:00 INFO smw_editor - Opening ROM from path defined in ROM_PATH
2024-04-08T23:22:40.814219-04:00 INFO smwe_rom - Reading ROM from file: C:\Users*****\source\repos\smw-editor\smwe-rom\roms\Super_Mario_World\Super_Mario_World.smc
2024-04-08T23:22:40.816262100-04:00 INFO smwe_rom - Parsing internal ROM header
2024-04-08T23:22:40.819434100-04:00 INFO smwe_rom::internal_header - Internal ROM header found at LoROM location: PC 0x7FC0
2024-04-08T23:22:40.819924700-04:00 INFO smwe_rom - Creating disassembly map
2024-04-08T23:22:40.822067300-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.822385900-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.822544600-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.822961500-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.823579300-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.826311100-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.828407500-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.829899900-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.831377800-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.831535800-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.837583300-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F812E
2024-04-08T23:22:40.872398100-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.885176900-04:00 ERROR smwe_rom::disassembler::processor - Stack underflow at 0x1589A [-> SNES $2D89A] (DisplayInstruction(Instruction { offset: AddrPc(0x1589A) [-> SNES $2D89A], opcode: Opcode { mnemonic: PLP, mode: Implied }, m_flag: true, x_flag: true, operands: [0, 0, 0, 0] }))
2024-04-08T23:22:40.904281400-04:00 INFO smwe_rom - Parsing level data
2024-04-08T23:22:41.176442500-04:00 INFO smwe_rom - Parsing secondary entrances
2024-04-08T23:22:41.177779900-04:00 INFO smwe_rom - Parsing GFX files
2024-04-08T23:22:41.206679700-04:00 INFO smwe_rom - Parsing Map16 tilesets
2024-04-08T23:22:41.210592400-04:00 INFO smwe_rom - Success parsing ROM
error: process didn't exit successfully: target\release\smw-editor.exe (exit code: 0xc0000374, STATUS_HEAP_CORRUPTION)
Also this is a very cool project. I don't have very much experience with anything like this, but if there are any simple boring tasks, I would love to help out with a project like this!
Thanks!
I am so sorry that I can't figure this out myself. No matter which smw rom I use (even if it is a verified clean ROMs) anytime I run the program, I just get the flowing errors. I am really sorry to bother with this, probably simple issue. I just feel stuck after trying everything I can think of.
2024-04-08T23:22:40.809797700-04:00 INFO smw_editor - Opening ROM from path defined in ROM_PATH
2024-04-08T23:22:40.814219-04:00 INFO smwe_rom - Reading ROM from file: C:\Users*****\source\repos\smw-editor\smwe-rom\roms\Super_Mario_World\Super_Mario_World.smc
2024-04-08T23:22:40.816262100-04:00 INFO smwe_rom - Parsing internal ROM header
2024-04-08T23:22:40.819434100-04:00 INFO smwe_rom::internal_header - Internal ROM header found at LoROM location: PC 0x7FC0
2024-04-08T23:22:40.819924700-04:00 INFO smwe_rom - Creating disassembly map
2024-04-08T23:22:40.822067300-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.822385900-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.822544600-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.822961500-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.823579300-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.826311100-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.828407500-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.829899900-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.831377800-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.831535800-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.837583300-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F812E
2024-04-08T23:22:40.872398100-04:00 WARN smwe_rom::disassembler - Wrong address of next target: SNES $7F8000
2024-04-08T23:22:40.885176900-04:00 ERROR smwe_rom::disassembler::processor - Stack underflow at 0x1589A [-> SNES $2D89A] (DisplayInstruction(Instruction { offset: AddrPc(0x1589A) [-> SNES $2D89A], opcode: Opcode { mnemonic: PLP, mode: Implied }, m_flag: true, x_flag: true, operands: [0, 0, 0, 0] }))
2024-04-08T23:22:40.904281400-04:00 INFO smwe_rom - Parsing level data
2024-04-08T23:22:41.176442500-04:00 INFO smwe_rom - Parsing secondary entrances
2024-04-08T23:22:41.177779900-04:00 INFO smwe_rom - Parsing GFX files
2024-04-08T23:22:41.206679700-04:00 INFO smwe_rom - Parsing Map16 tilesets
2024-04-08T23:22:41.210592400-04:00 INFO smwe_rom - Success parsing ROM
error: process didn't exit successfully:
target\release\smw-editor.exe(exit code: 0xc0000374, STATUS_HEAP_CORRUPTION)Also this is a very cool project. I don't have very much experience with anything like this, but if there are any simple boring tasks, I would love to help out with a project like this!
Thanks!