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Clear animation overlay on transform spell end - #1013
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Oct 10, 2026
| closeWeapon(true); | ||
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| // invalidate tallent overlays | ||
| visual.clearOverlays(); |
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should it be part of Npc::setVisual rather? setVisual already handles remapping of 'tallent'-overlays and might as well clear overlays upfront
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Done. |
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@thokkat |
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Looks good for merge. |
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Merged, thanks! |
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Monster Overlays aren't cleared if transformed back to human. Found in save from #984.
To reproduce transform to firewaran and back. Use forward jump attack in fistmode.