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creature_spawn_entry
holds multiple creature_template.entry a creature.guid can be spawned as.
creature_template
entry
creature
guid
It therefore removes the need of abusing the pooling system for a 100% spawn and lets the pooling system be used for chanced spawns.
creature.guid that has multiple creature_template.entry possibilities.
Set creature.id to 0 for this guid as identifier.
id
creature_template.entry that should be assigned to the creature.guid.
Currently these entries are all even chanced.
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