Eve crashes during `eve_evaluate` when the a container in the layout is `placement: place_leaf` (the default). As a workaround, edit the end of `eve_t::implementation_t::add_placeable` to add the following logic when `is_container_type` is `true`: ```c++ if (!is_container_type) { parent->geometry_m.placement_m = place_leaf; } else if (parent->geometry_m.placement_m == place_leaf) { parent->geometry_m.placement_m = place_row; } ``` This will forcibly correct a container's placement to be something other than `place_leaf`.
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