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fix(gotrue): verify ES256 tokens on the server when the platform has no ECDsa - #482

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fresh55:fix/gotrue-get-claims-unsupported-alg
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fresh55 wants to merge 1 commit into
supabase:masterfrom
fresh55:fix/gotrue-get-claims-unsupported-alg

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@fresh55

@fresh55 fresh55 commented Oct 3, 2026

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closes #481

Unity has no ECDsa, so GetClaimsAsync reported valid ES256 tokens as invalid. it now checks the token with the server there, like it already does for HS256.

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bug(gotrue): GetClaimsAsync reports a valid ES256 token as invalid in Unity

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