scene-oriented, flexible 3D C++ engine
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Updated
Sep 8, 2026 - C++
scene-oriented, flexible 3D C++ engine
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Local Windows iPhone/iPad mirroring over USB and AirPlay with D3D11 preview, multi-device sessions, OBS output, and a standalone driver manager.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Small C game development framework
Drop-in replacement for Vulkan shared library, for older hardware compatibility
Starter code samples for Direct3D11
DirectX 11/12 hook including a simple overlay framework
Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Blue Archive-inspired Windows desktop click effects & cursor trail|蔚蓝档案风格 Windows 桌面点击特效与鼠标拖尾|C++ · D3D11 · DirectComposition
Yttrium d3d gpu driver for KVM/QEMU Windows guests
MVC 3D Blu-ray & MV-HEVC player for Windows — native HDR, Apple Spatial export, live cast to Quest 3. Because 3D still matters.
Run DirectX 8 programs in DirectX 11
OpenTricky is an unofficial PC port of SSX Tricky, made by static recompilation. Bring your own disc.
A shader pack created for Clickteam Fusion
Space-game oriented rendering engine
Native Windows file manager with a zoomable filesystem canvas. C#/.NET, Direct3D 11, colour Tags and split view.
Def Jam: Fight for NY PC port — static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.
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