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inputs.UnknownEventType: We don't know what kind of event a Key is. #106

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@themixray

code:

print(inputs.DeviceManager().gamepads[0].read())

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  1. BirdLogics commented on Apr 17, 2022

    @BirdLogics

    I also have this issue. To detect gamepads which have been plugged in after the program is started, you need to create a new DeviceManager() instance. However, whenever I try to use a gamepad gotten from a new DeviceManager instance, I get an inputs.UnknownEventType error.

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