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inputs.UnknownEventType: We don't know what kind of event a Key is. #106
I also have this issue. To detect gamepads which have been plugged in after the program is started, you need to create a new DeviceManager() instance. However, whenever I try to use a gamepad gotten from a new DeviceManager instance, I get an inputs.UnknownEventType error.
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BirdLogics commentedon Apr 17, 2022
I also have this issue. To detect gamepads which have been plugged in after the program is started, you need to create a new
DeviceManager()instance. However, whenever I try to use a gamepad gotten from a newDeviceManagerinstance, I get aninputs.UnknownEventTypeerror.