A refined Windows NetEase CloudMusic player with precision audio control, live word-by-word lyrics, visualization, export tools, AI assistance, and deep desktop integration.
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Updated
Oct 11, 2026 - Python
A refined Windows NetEase CloudMusic player with precision audio control, live word-by-word lyrics, visualization, export tools, AI assistance, and deep desktop integration.
Six-script REAPER pipeline that turns raw Suno AI ZIP exports into organized, mix-ready projects: import, label, tempo-map, split, loudness-normalize, align.
Preset normalization and comparison for audio processors
Turn a folder of mixed home videos into one polished MP4 with FFmpeg. Rust library and CLI: frame-exact single-pass rendering, blurred-fill resizing, transitions, animated title intros and two-pass EBU R128 loudness normalisation.
Segment-based loudness normalization for videos and recordings on Android and Windows|安卓与 Windows 视频、录音分段响度均衡工具
Automatic mixing and mastering for finished stems. A deterministic, open-source Python engine that loudness-balances stems into a stereo mix and masters it to an exact LUFS target with a true-peak limiter (ITU-R BS.1770-4). Same stems in, same master out — no AI, no subscription.
Audio focused YouTube downloader and processing library for Go
A real-time R128-based loudness normalizer for foobar2000. Supports Japanese and English UI.
Windows desktop application to analyze and normalize audio/video loudness to YouTube's -14 LUFS target. Measures integrated LUFS, True Peak, and LRA using FFmpeg (EBU R128) and automatically normalizes media with a two-pass workflow.
Gapless, loudness-normalized Web Audio playback engine for building music players. No runtime dependencies, optional React and Vue bindings.
C++ Procedural Audio Mixing Engine (DSP) - Deterministic multi-layer audio mixing system implementing frequency-aware gain compensation, role-based layer weighting, LUFS loudness normalization, adaptive gain staging, transparent limiter, and real-time/offline rendering for procedural/generative audio systems.
Desktop GUI application for converting lossless and high-resolution audio to ALAC (.m4a), with metadata and artwork editor, lookup, and loudness normalization. (Supported Languages: 日本語, English, 简体中文, 繁體中文, 한국어, 朝鮮語(國漢文))
A customizable local music player with reactive audio visualization, spectrograms, playlists, and loudness normalization.
Batch audio loudness normalization tool. LUFS targeting, True Peak ceiling enforcement, LRA measurement, BWF/iXML metadata, watch folder mode. Python/PySide6, Windows exe via PyInstaller.
Generic Broadcast Automation System
Automate your LoFi track processing: smart silence trimming, crossfaded mixing, and acoustic repeat detection powered by FFmpeg.
音频响度标准化,预设了播客、YouTube 和广播标准。 Browser-based audio loudness normalization (LUFS/EBU R128) with presets for podcast, YouTube, and broadcast standards, runs entirely client-side via ffmpeg.wasm, no upload.
Windows tool for honest audio analysis, gentle FFmpeg processing, batch export and result validation.
[not active] Toy tauri project, to limit the max audio volume on windows.
Windows-first PySide6 MP3Gain GUI/CLI port with a vendored legacy C DLL backend for fast parallel ReplayGain analysis and gain application.
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